Version 0.02d
New Features
- NPC's can now attack each other. The outcomes will show up in the Message log. This will be restricted down to certain types of NPC's attacking each other when the "virus" entity shows up in a short while. ICE attacking ICE is in for testing purposes for NPC on NPC attacks only.
- Permadeath now exists in the game.
- Damage is caused in the case of failed attacks by either player or NPC. This avoids the issue of elongated combat routines and also drives the player to careful choice of attack.
- Adjusted the size of the message log window to allow for more text
Bug Fixes
- In case of segment crashes, the terminal will be reset to the first segment but the player will no longer be locked out of play.
- Fixed formatting issues with the hacking dashboard
- Cleaned up Messages during the combat
- Fixed issues with multi-tenancy. Now it correctly works on the host server.
]baud: An 80's Hacker Culture Tribute
Hack mainframes and trade warez like we did in the 80's.
Status | In development |
Author | Baud BBS Games |
Genre | Strategy |
Tags | 2D, ascii, Hacking, Perma Death, Procedural Generation, Retro, Roguelike, Trivia, Turn-based |
Languages | English |
More posts
- ]baud alpha 7 (rev 2)Oct 23, 2021
- Updates throughout the dayOct 16, 2021
- Special Roguelike Celebration Alpha ReleaseOct 16, 2021
- Retiring the old marketing materialOct 03, 2021
- Prerelease 6Sep 04, 2021
- ]baud release 5Jul 26, 2021
- ]baud release 4Jul 04, 2021
- ]baud release 3Jun 29, 2021
- Version 0.02i UpdatesJun 26, 2021
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