Version 0.02d


New Features

  • NPC's can now attack each other. The outcomes will show up in the Message log. This will be restricted down to certain types of NPC's attacking each other when the "virus" entity shows up in a short while. ICE attacking ICE is in for testing purposes for NPC on NPC attacks only.
  • Permadeath now exists in the game. 
  • Damage is caused in the case of failed attacks by either player or NPC. This avoids the issue of elongated combat routines and also drives the player to careful choice of attack.
  • Adjusted the size of the message log window to allow for more text

Bug Fixes

  • In case of segment crashes, the terminal will be reset to the first segment but the player will no longer be locked out of play.
  • Fixed formatting issues with the hacking dashboard
  • Cleaned up Messages during the combat
  • Fixed issues with multi-tenancy. Now it correctly works on the host server.

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